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Game Dev Blog: Week 11

UPDATES FROM THE TEAM LILIAN The UI issues are now almost complete. I edited the gameover overlay but it’s still a work-in-progress. I...

Game Dev Blog: Week 10

UPDATES FROM THE TEAM LILIAN This week, I continued working on UI fixes such as adding a splash screen at the start of the game and...

Game Dev Blog: Week 9

UPDATES FROM THE TEAM LILIAN I have been working on improving the UI aesthetics of the game. Before this, we had a functional but rather...

Game Dev Blog: Week 8

UPDATES FROM THE TEAM LILIAN I returned to working on the desert as the group decided that it was worthwhile to implement the second map....

Game Dev Blog: Week 7

UPDATES FROM THE TEAM LILIAN This week, I mainly fixed some bugs and tried to implement the desert sand pits animation and colliders....

Game Dev Blog: Recess Week

UPDATES FROM THE TEAM LILIAN This week, I completed the camera and parallax settings for the cloudy mountains scene. Parallax makes the...

Game Dev Blog: Week 6

UPDATES FROM THE TEAM LILIAN I have been working on the second map for the final game. This map is supposed to be a contrast to our first...

Game Dev Blog: Week 5

UPDATES FROM THE TEAM LILIAN This week, I drew the first map which will be used in the final game. It’s inspired by oriental legends of...

Game Dev Blog: Week 4

ART From the discussion within our team, we have come up with a fifth design for our Cactus character: It would just feature a cowboy hat...

Game Dev Blog: Week 3

INTRODUCTION We are Team Indie Pandas, a group of 7 undergraduates reading the module, CS4350 Game Development Project in AY21/22...

Game Dev Blog: Blog2
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